Tencent is following Google and Microsoft in cloud gaming

Tencent is following Google and Microsoft into cloud gaming by quietly testing a service called Start. Start is available for test use in Shanghai and Guangdong… With cloud gaming, the action happens on servers in data centres, with images streamed to users’ screens. The Chinese tech group is joining groups including Sony, Google, Microsoft and Amazon that are positioning themselves for what some in the industry have hailed as the biggest disruption since the arrival of the smartphone. Last month, Google announced Stadia, a cloud gaming service that will stream games directly from data centres to devices. The service is expected to launch this year, alongside xCloud, Microsoft’s previously announced rival. Tencent’s biggest advantage over Google has been its online gaming business, which accounted for more than 40 per cent of revenues before Beijing imposed a nine-month ban on new titles last year. Gaming accounted for just over a third of revenues in the most recent quarter… Tencent also owns 88 per cent of Supercell, the Finnish maker of Clash of Clans and Hay Day, and stakes in Fortnitedeveloper Epic Games and Riot Games, maker of League of Legends. Tencent signalled its interest in cloud at its annual results last month.
 
Louise Lucas

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